“Shelter is a strategy game where you’re set the task of keeping your family alive in the cut-throat, desolate expanse that is the post-apocalyptic era.”
“Gods Will Be Watching is a minimalistic “point and click thriller” centered on despair, commitment, and sacrifice as players face narrative puzzles and moral dilemmas that will affect both the lives of your team and the people you’re are sworn to protect. Set against the backdrop of an interstellar struggle, Gods Will Be Watching follows Sgt. Burden and his crew in six tense chapters from hostage situations and wilderness survival to biological weapon prevention and agonizing torture scenarios. Each decision is crucial and players will need to choose between the lives of their team and the saving the world from genocide. There’s no good or evil, just decisions, with only you and the gods as a judge to your actions.
An innovative departure from the traditional point and click adventure taking place in six intimate, tension-filled scenarios linked together through an epic narrative of interstellar espionage.
Set morals aside as you navigate Sgt. Burden and his team through harrowing predicaments and make decisions that will either save your team or sacrifice their lives for the sake of the mission.
Solve a wide variety of narrative puzzles and moral dilemmas using your own wits and burden the consequences of your choices. Do you intimidate or comfort your hostages to maintain your tenuous control of the situation? Should you kill the weakest member of your party to save on food for the strong? What is one life worth in the face of annihilation?”
Though the funding period is ended and Gods Will Be Watching is inevitably going to be made, I suggest wholeheartedly, and with the greatest urgency, to support these guys by preordering the game.
June 2014 release
“An action RPG set in 1920s Massachusetts. Create and manage a team of investigators in a story-driven supernatural mystery.
It’s the Roaring Twenties! Join an unlikely team of detectives as they charge headlong into the darkest corners of rural America. Their mission: find and return the missing ‘Witchmarsh Twelve’ who vanished under mysterious circumstances.
A handsome reward is in store should they succeed, but with the supernatural lurking around every corner, will any of them live long enough to collect it?”
“SUPERHOT is a unique, stylized FPS game where the time moves only when you move. With this simple mechanic we’ve been able to create gameplay that’s not all about reflexes – the player’s main weapon is careful aiming and smart planning – while not compromising on the dynamic feeling of the game.
You’re not hiding behind cover – you’re dodging bullets flying past you like in The Matrix. You’re not waiting to reload a gun – you’re picking the next firearm from the hands of your fallen foes. You’re not waiting until your wounds heal – in SUPERHOT a single bullet means death. However, there are no reload screens – you’re instantly back in the middle of the action.”
Play the original prototype
“The Old City is a first person adventure game that deals with philosophical themes in an exploratory way.”